There were sections where I was killed during one attempt and made it through without a scratch on the second—and I'm not sure what I did differently to survive. By the time the game introduces jets, you're ready for something interesting, but the game doesn't let you fly.
You just aim and fire. If you want to actually become a pilot, you need to play the multiplayer portion of the game. It would have been interesting if DICE used the single-player portion of the game to introduce you to the concepts and vehicles of the multiplayer game, but that idea must have been thrown out in favor of stripping control from the player in order to ape Call of Duty and create something that tries to remind you over and over how important it is.
All these shortcomings add up to create an experience that may be amazing visually, but offers very little in terms of fun. Everything is heavily scripted, and you need to follow that script if you'd like to make it to the next section.
The multiplayer sections of the game reward quick thinking and improvisation, but the single-player campaign doesn't want you thinking for yourself; your job is to show up, hit the buttons when the game tells you, and marvel at the scenery. We'll be playing the multiplayer over the next few days to prepare for a larger review that deals with that aspect of the game, but no one should be buying BF3 in order to play the single-player game. It's okay that it's there, and there are a few exciting moments, but I walked away from the game three hours into the six-hour or so campaign because I was getting tired of being told what to do.
I'm not sure why DICE got rid of everything that made their game so special in order to try to one-up Call of Duty , but the result is a joyless but pretty game of "me too" that's best avoided. The graphics are, to put it bluntly, amazing. I was able to run the game with the Ultra settings on our review rig at between 50 and 60 frames per second, and there's nothing on the market that can touch the Frostbite 2 engine right now in terms of sheer visual spectacle. The game debuted on Oct. This review is for the Xbox version.
I have no problem with the brevity of games like this. Regardless of how good a level looked assuming the HD texture pack is installed , I always had this nagging familiarity as if I had already been there in one or more of the hundreds of shooters to come before it.
At least it should be fun to blow stuff up, right? After all, the upgraded Frostbite 2 engine is the leader in physics-based destructible environments in the industry, according to EA. Some of the playable main characters talk, some of them are inexplicably mute.
It is completely asinine for a fighter jet co-pilot to not speak during take-off, when spoken to, or during an actual dogfight with enemy targets. In addition to all the aforementioned reasons, the musical score straddles the line between underwhelming and non-existent. The last-gen version will supposedly only feature 32 v 32 modes, along with "some graphical downgrades and limited destruction".
Of course, it's always best to take information from insiders with a pinch of salt, and Henderson even says everything mentioned in the video is subject to change, but it certainly presents some interesting ideas about the possible direction of the next Battlefield title. Get your wishlist ready with our roundup of all of the new games of to look forward to.
I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.
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